﻿using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Audio;
using OpenTK.Audio.OpenAL;
using OpenTK.Input;

namespace Kepler
{
    class Planet : OrbitalSystem
    {
        public Planet(String name, Vector3 position, float radius, float degreeInOrbit, float orbitalVelocity, float distanceFromParent, Vector3 color)
        {
            this.name = name;
            this.position.X = position.X;
            this.position.Y = position.Y;
            this.position.Z = position.Z;
            this.radius = radius;
            this.degreeInOrbit = degreeInOrbit;
            this.color = color;
            this.distanceFromParent = distanceFromParent;
            this.orbitalVelocity = orbitalVelocity;
            //this.origin = new Vector3(xPosition, yPosition, zPosition);

            
        }
    }
}
